Interesting Games of 2018: A Belated Wrap-Up

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I fell behind on 2018 games thanks to my “Let’s Study Horror Games” series. Things kind of worked out in the end, though, because 2018 ended up being not quite as supersaturated with games as 2017. To be sure, it was a year of big releases, both on the mainstream AAA front and on the indie front. But it didn’t have the sheer firehose volume of 2017.

Since my mid-year post handled January through June, I was originally intending this post to mostly cover games that came out from July 1st onward. It turned out there were plenty of stragglers I missed in the previous post, so that organizational scheme ended up going out the window. A jumble of things below the jump.

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Let’s Study Horror Games, ep 7

The saga continues. This one’s dedicated to the Siren franchise, which means it’s a more in-depth version of some ideas I first poked around in in the tail end of this lesson plan.

I wanted to finish up this ep because it caps off a four-episode sequence that begain with ep 4. But my hiatus from this series is beginning now. Next up: catching up on interesting games from 2018.

Script below the jump.

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Published: “Teaching (Like) Hannah Frank (1984–2017): A Tribute”

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The Moving Image vol. 18 no. 1 is designated the “Spring 2018” issue, but I didn’t receive my hard copy until this week. And, looking online, lo and behold, it’s up on JSTOR and Project Muse. So I guess it officially exists now, and it’s high time to announce it.

There was a flurry of activity I was involved with when Hannah Frank passed away in August 2017. Much of that culminated in the SCMS special event that I co-organized. But most of the contributors to that event also contributed to a special tribute in The Moving Image. Due to the general sluggishness of academic publishing, that’s just coming out now. The tribute contains short appreciations written by Mihaela Mihailova, Jen Bircher, Robert Bird, Mariana Johnson, Ryan Pierson, Alla Gadassik, Tim Palmer, and myself.

Let’s Study Horror Games, pt 6

I did it! I fulfilled my self-imposed goal of uploading four of these in December. (I also accidentally fulfilled my prediction that I’d post one of these on Christmas, which is when I actually uploaded the video.)

One consequence of sticking to this video-making schedule is that I’m now behind on playing games, and won’t be able to post any further run-downs of interesting games of 2018 until January. Following that, I’m going to be diving back into some peer-reviewed work. Not sure when I’ll return to this series, but rest assured: more is planned.

(This one serves as an “enhanced edition” of the lesson plan I originally posted here. Very happy to have a chance to tweak this material further, as it remains one of the favorite in-class discussions I’ve ever had with students.) And even though I don’t credit him in the video, I must give a shout-out to Adam Hart, whose writings on slasher films have been a frequent inspiration.

Script below the jump.

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Let’s Study Horror Games, ep 5

Episode 5 is up! It’s going to be tight, but I think I’m going to make my self-imposed goal of releasing four episodes in December.

Mostly new material this time, although there’s elements pulled from this post. Script below the jump.

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Let’s Study Horror Games, ep 4

Episode 4 is up! And, I have to say, at this point the first three feel like an elaborate throat-clearing exercise. This is where the deep dive really begins. Script below the jump.

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Let’s Study Horror Games, ep 2

Episode 2 is up! In hindsight, I should have released the first one on October 1st, instead of October 31st. That way I could have produced a steady stream of them while people were in a spooky mood. At the rate things are going now, I’m going to be releasing subsequent episodes of this series on Christmas, maybe even Valentine’s Day. Whoops!

This one is on the Silent Hill series, so there’s aspects of this post and this post folded into it. There’s also plenty of new materials, though. Keep you eyes peeled for episode 3. Script, as usual, is below the fold.

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Let’s Study Horror Games

I’ve begun a new series of “Let’s Study” videos on horror games, just in time for Halloween. This first episode explores the historical roots of the survival horror genre, which means that it’s a new manifestation of this lesson plan.

Over the summer, I was working on a peer-reviewed video essay that’s quite thematically dense. As a result, this video feels a little bit shaggy to me: loose, casual, searching for a central raison d’être. I constantly had to remind myself that this is for general audiences, and not every audiovisual argument needs to be an airtight assemblage of well-researched examples.

The unqualified good news? This video is a massive improvement on the previous blog post version of this lesson plan. The future videos in this series will be a mix of original material and “enhanced remakes” of previous lesson plans.

Transcript below the fold, as usual.

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2-Year Anniversary of the Blog

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One year ago today, noting the 1-year anniversary of the blog portion of this site, I announced that I had posted 117 times over the course of that year, and said that I doubt I’d be able to keep up that rate over the course of this year.

This prediction was correct.

In the past 365 days, I posted 39 times on this blog. These posts break down as follows:

Basically, my predictions about what would happen to this blog after I started my job at Ci3 have held. Since I’m writing for the organization during my 9-5, then writing my own peer-reviewed academic stuff on the weekends, I no longer find writing blog posts on top of that as fun as I once did.

Over the next year, I think it’s likely that things will continue to shift, as my own personal and professional needs change. Writing up lesson plans provided a great excuse to grab movie clips and capture game footage, building up an archive of teaching materials. I extended that same basic process into the writing of blog posts, which I used as an excuse to return to games, capture some footage, and work through themes I’d eventually like to see fully expanded in my book.

But looking back at my old material, I’m finding myself very dissatisfied with the text-with-embedded-YouTube-video format. I find making video content to be much more gratifying. For one, it’s a much better substitute for standing in front of a classroom—something I’ve missed immensely over the past year—than the blog post format. I also like the way in which it forces me to think through arguments visually. It’s a useful exercise to really have to think through which arguments are better suited for prose, and which are better served through video. Keeping the formats separate actually allows them to complement each other properly, allowing me to think through the same material in different ways.

I suppose my plan for year three is to “pivot to video,” as they say. I want to get more serious about writing my book project, and so I think the best casual work for me to be doing is video content that complements, rather than distracts me from, my writing. Expect more videos in the future, clustered around a coherent set of themes.