I’ve inaugurated a new video series, on detective games. The inaugural video is an extended version of this old conference presentation, buffed up with new examples and more extensive sources. The second video will be arriving shortly—I knew I’d be super busy as soon as all three of my current jobs kicked in, so I planned ahead and worked on two videos simultaneously during the summer months, both of which I’m hoping to get out the door in September.
Script below the jump.
I’m facing a quickly-approaching deadline for some genuine academic writing, so I’ve got to put a cap on my efforts to play every game that came out in 2017. This is the final post of this series I have planned, and it’s admittedly a bit slapdash. The theme is basically just “remaining games that did interesting things with storytelling,” which is admittedly pretty broad. Still, good games in here.
Ground rules: Unlike in previous entries, I’m not going to include any games that got a mention in my mid-2017 round-up. My time is too tight to indulge in such redundancies.