Falstaff. Miss Havisham. Anton Chigurh.
Much like yesterday’s category, today’s sub-list is partially a lament that baseline competency in storytelling seemed so long unachievable in games. Defending games as a potential storytelling medium seemed like a silly project, as the games stories had opted to tell just simply weren’t very good. Good stories need good characters. Creating characters as good as the ones listed above, in any medium, is probably an unrealistic goal. But it’s not unrealistic to ask for characters with interesting personalities and motivations.
If I am being perfectly fair, games have historically struggled less with characters than they have with pacing. The 1990s and early 2000s are filled with RPGs and adventure games with memorable characters, even as they might struggle to recount their stories efficiently. In the wake of GLaDOS, though, the ante has been upped. I am happy to report that developers have risen to the challenge. The past decade has been awash in sharply-penned dialogue, superb voice acting, and richly emotional character beats. Here are a few of my highest recommendations.
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I began this series as a lark, inspired by my friend Hannah Frank’s Tumblr omgcatrevolution. I linked to her Tumblr here, she reciprocated by posting some of this material over there. We chuckled about trading some of the meager traffic our endeavors attract; it gave us a chance to chat. A chance to chat with Hannah was always welcome.
Today, omgcatrevolution posted its final post. This morning, at 1 AM, Hannah Frank passed away from a sudden illness. Her death has come as an utter shock to her friends.
Last week, I promised another “sad cat tale” in this Monday’s spot. I had planned to reserve this spot for Jonas and Verena Kyratzes’ The Fabulous Screech (2012), a point-and-click tearjerker about a cat’s adventures through heaven and hell, and eventual decline into old age.
I cannot, at the moment, bring myself to write about The Fabulous Screech. But I think I will leave the screenshots in, and leave the title of the post as it was (with a new acknowledgement). I can think of plenty of people who wouldn’t want to be eulogized in a blog post about a cartoon cat. Hannah Frank was not one of those people. And so that is where I have decided to take this post.
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