Lesson Plan: The Politics of Punching in American Comedy

Promotional image for mobile game Punch the Trump (Brutal Studio, 2016)

Ian here—

Hoo, boy.

Since November 9th, I’ve been coasting on lesson plan blog posts that I already had previously finished and scheduled. Now, here we are, with my first real “live” post since the 2016 election.

In the coming months, many peoples’ lives will be disrupted more than mine, and it is on me to make sure I contribute as much as possible to make those people feel welcome in this country, and to oppose the policies, appointment, and general behavior of our new president elect. I acknowledge that the disruption I will be facing is much lesser than the disruption many others will be facing. Nevertheless, my own life has been disrupted in its own small ways—as I’m sure many peoples’ has in this nation, even those who are not undocumented, or Latinx, or Muslim, or women, or disabled, or LGBTQIA, or, well, children (who, after all, will bare the brunt of Trump’s bullish climate denial). For me, the most immediate effects (as small as they may be, in the long run), were grappling with the syllabus I had created for my course “Comedy and the Moving Image” at the School of the Art Institute of Chicago.

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