by Brendan Boustany, Joalda Morancy, Katerina Stefanescu, Shahrez Aziz, and Zach Cogan
Brendan
I would say that the film is a documentary, in a similar way that Waltz with Bashir is. Both stories rework nonfiction events into artistic images. Still, the stories of the characters remain entirely intact. The artistic style does not interfere with Goss’s goals in terms of the story that she is trying to tell. If anything, her decision to use video game images was simply an artistic choice to emphasize the themes of the film. The strong narrative voice is compelling enough without many visual distractions, so the sparing CGI images do not interfere with the interviews about coming to this country as visual reenactments might. Most importantly, the anonymity that this visual style allows may have been crucial to attaining these interviews.