SHAPE UP!: Un-cozy Games

Ian here—

This will be my last post of year year, slipping in the third episode of my Shape Up! video essay series before 2023 comes to a close.

Any longtime readers of the blog will know that I have a longstanding interest in what Salomé Aguilera Skvirsky has dubbed “the process genre,” applying her concept to games well before her book on the subject even came out. This is my first video essay to dabble in the subject, with a suite of all-new examples to chew over. (Be prepared for a surprisingly lengthy introduction about the historical reception of Jeanne Dielman for a video nominally about videogames.)

Full script below the jump. Happy (almost) new year, everyone!

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Interesting Games of 2018: The Year So Far

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Yes, I’m still alive.

When the end of June rolled around, I thought to myself, “hey, I should do one of those collections of capsule reviews of games from the first half of the year, just like I did last year.”

But then I prioritized peer-reviewed projects I’ve been working on, instead. I’ve had a productive summer, although I do regret not hanging a little “on summer vacation” sign on the blog, so it didn’t feel quite so abandoned.

Anyway, better late than never. Below the fold, you’ll find thoughts on games that have piqued my interest so far in 2018.

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