Published: “Special Effectivities”

Over the past couple of years I have embedded literally dozens of general-audience video essays I have made and posted on my YouTube page. I am very pleased to announce the online publication of my first peer-reviewed academic video essay at the [in]Transition Journal of Videographic Film and Moving Image Studies.

The appearance of this video at [in]Transition has been a long time coming. (I actually first obliquely referred to it way back in October 2018, when I began by “Let’s Study Horror Games” series.) This is actually the first time that [in]Transition has published a piece on videogames, and so it took them awhile to seek out appropriate peer reviewers. I couldn’t have asked for better ones: the reviewer comments, available online (as is [in]Transition‘s style), are thorough, thoughtful, and engaged. Despite the delay, I am seriously impressed by the journal’s dedication to expanding their horizons, and making good on that “and Moving Image Studies” bit of their title. I’m honored to have had a role in their expanding purview, and I hope it is a harbinger of things to come.

This video is densely packed with game examples, and it wouldn’t have been possible without the years’ worth of work I’ve done on these themes, with the help and input of too many people to count. If you are interested in written versions of the material leading to the creation of this video, which has evolved a lot throughout the years, I would recommend this conference paper (by the same title) I presented at the 2013 Philosophy of Computer Games conference, and this conference paper I presented at the 2015 Society for Phenomenology and Media conference.

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