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Intermittent Mechanism
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Curriculum Vitae
Teaching
21st-Century Utopias
Comparative Media Poetics: Horror
Digital Storytelling
Film and the Moving Image
Games, Rules, Stories, Genres
History of International Cinema, Part III: 1960-Present
A History of Indie Games, 2000–2025
Closure and Infinity in Digital Media
Video
Category:
Critical Musings
67 results found
“The scariest stuff is like really really boring”:
Night in the Woods
Interesting Games of 2017: The Year So Far
Here on My Side of the Screen
Double Blind
A Hodology of Videogames:
Proteus
The Limits of Disempowerment
A Hodology of Videogames:
Miasmata
The Coming of Age in
Metal Gear Solid IV
Lewis Klahr’s
Sixty Six
Inscrutability in Game Design: Perils and Possibilites
A Hodology of Videogames:
Breath of the Wild
Personal Puzzles
I’ve Been Everything, Man
Five Questions About
We Are Chicago
Joana Pimenta’s
An Aviation Field
Cursory Knoweldge
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