Preview: Frames, Claims, and Videogames

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Ian here—

So I got an email last Saturday from the Liberal Arts Department at the School of the Art Institute, saying they’re short one First-Year Seminar I instructor, and asking me if I could sub in. I agreed.

I’ve already taught First-Year Seminar I at SAIC three times, and have three separate courses ready to go for it. So, of course I did what any sane person would do.

I designed an entirely new course, basically from scratch, in five days.

And it was such a pleasure! Up until now, I’ve never taught any course entirely on videogames. I’ve taught courses that were about half-and-half cinema and videogames, and I’ve thrown short modules on games into just about every course I’ve ever taught, from U Chicago’s Media Aesthetics to DePaul’s Intro to Mass Communication. I had somehow gone my entire teaching career without devoting an entire class to games, though. It seemed high time to rectify that.

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Preview: Avant-Garde Cinema and Video Art

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Ian here—

The School of the Art Institute spring 2017 semester begins tomorrow, and I wanted to take a moment this week to introduce this term’s classes, as you will likely be seeing posts related to these classes in the near future. First up: the section I’m teaching for SAIC’s First-Year Seminar II course, “Avant-Garde Film and Video Art.”

Now, I’ve taught this course before, and in fact this blog is littered with previous lesson plans I’ve used for it. But I decided to shuffle my syllabus up considerably this time around.

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