Moving right along! This episode adapts some material from this post, but also includes plenty of new material, as well. Script below the jump.
Nine Hours Nine Persons Nine Doors
Games of the Decade: Endings
A week ago, I laid out that videogames typically have bad pacing. Did I also mention that videogames far too frequently to have bad endings, too?
No? Well, they do. So often, in fact, that I can lay out five distinct schools of bad videogame endings. Below, I list out those five traps of videogame endings, and how the games I have chosen to end my own list with escape those traps.