Welcome to part 2 of a 2-part post on Silent Hill: Shattered Memories (Climax Studios, 2009). I’ll admit to a bit of wordplay here. In my first post, “scattered thoughts” referred to my own train of thought, since I’ll be the first to admit that my thoughts in that post weren’t guided by a single, coherent thesis. This post, however, does have a coherent guiding line: it is about how Shattered Memories itself uses distraction and split attention to heighten anxiety. So, the “scattered thoughts” in question here are the player’s.