Inspect-’em-Ups: Genre Core and Periphery

One last post for September: I did indeed succeed in getting the second part of my new series on detective games out of the door by the end of the month. And it’s a long one, too! Long enough that I don’t feel bad about the dry spell that’s inevitably going to set in in October.

I’ve written about most of the games in this video on the blog before, mostly for things like capsule reviews and walkthroughs. This is the only time I’ve done any sort of analysis of them, though. (Excepting maybe Gone Home.) In addition to being long, it’s also mostly brand-new material, which is not something I can say about most of my videos.

Script below the jump.

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Interesting Games of 2017: Six Worthy Follow-ups

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Among the inordinate number of truly superb games released in 2017 were some hotly-anticipated (by me, anyway) follow-ups to indie games of past years. Some were sequels. Others were sophomore efforts. Whichever the case, 2017 was a very good year for promising indie developers releasing something new after a couple years of silence (or, heck, three or four or five years of silence), and having that new release not disappoint. Below the fold are my six favorite releases that followed up on the promise of something a developer made before.

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